5.20.2016

Techland: Dying Light 2, A New Fantasy IP, and Thoughts

     Techland's CEO Pawel Marchewka spoke with Eurogamer at the conference Digital Dragons and mentioned a couple juicy tidbits about two of their projects currently in the works.


DYING LIGHT SEQUEL

     The first is that he mentioned a Dying Light sequel.  There was talk of Dead Island, but as Deep Silver owns that IP, they would focus on what's "more important to them," and that would be Dying Light 2.  That is a little sad as Dead Island could definitely use them for a new game, especially after the turbulent times that Dead Island 2 has been in over the last year and a half.  I'd really like to see what they could do with that series after the astounding work they put out with Dying Light.  And to be fair he didn't officially say that their Wroclaw Studio was working on this sequel, but had rather implied as much.
     The potential for future Dead Island games remains, though. as Techland is at least on working terms again with Deep Silver and are remastering Dead Island for The Definitive Edition which will release on May 31st.

A NEW FANTASY IP

     The second item however, has me even more excited.  Techland's new IP will be, "An open-world fantasy game with RPG elements- maybe in a slightly bigger sense than Dying Light ... it's RPG elements rather than RPG game."

     Although he made sure to say that the game is NOT Hellraid, which is still sitting "shelved" for them.  Marchewka says he's open to options, and maybe hoping that maybe there could be another trusted developer work with them on something for it and Techland could simply serve as publisher in a sort of collaboration.  The same goes for their Call of Juarez IP, the last game of which, Gunslinger, was absolutely amazing.  He's open to some options.

THOUGHTS

     As for the fantasy IP- this could be something really outstanding.  I mean, in reality, they could truly give Bethesda's The Elder Scrolls games a run for their money.  Especially if they got rid of their damn item degradation system that has annoyed me with their zombie games.  A crowbar isn't going to break after cracking 30 zombie skulls, that's just plain ridiculous.
     Even if it isn't Hellraid, think of how they've grown in the past year or so since it was shelved, and then think of what they can do with what they can do with what they believed was a better idea.  This is a tremendous opportunity to give fans a taste of the range they can create.  I will be eagerly awaiting the official announcement for this title and now have very high hopes.

     When it comes to Dying Light's sequel, well, who doesn't want to spend a little more time in that world they've created?  It's currently one of the handful of games I continually return to because it's so well done.

     Marchewka says both new games have been in progress for roughly a year, and should be ready in about 3.  Three years is a long time to wait... but, hey, look at how amazing they did with their last couple games.  I can wait.

     Source [ Eurogamer ]

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