Rime appears to be an amalgam of Journey, The Legend of Zelda: The Wind Waker, and the Team Ico games and set on a strange Myst-like island. The story is of a boy needing to find a way off the island and away from its terrible curse.
What has me most excited is that it sounds like the game has a few procedurally generated elements, or it may change depending on how you play it. In an interview with Polygon, the game's creator, Raúl Rubio Munárriz, said, "-"Every time you explore this island or islands you are going to experience it differently." So not only might there be more than just one island, but it changes.
Going on he says:
"The island is a paradise, but that does not mean that what you see at the start is the same as what you see at the end. This is not a game about black and white. It is not about good and evil. We are trying to play with what the player takes for granted. This is a puzzle adventure game but that doesn't mean that you are going to enter houses and start gathering stuff. I see this environment, it is beautiful, but something is wrong. Who built this?"RiME will arrive on PC, PS4, and XBox One on May 26th, and at a later date for the Nintendo Switch.
I also wonder if odd capitalization on the name probably has ties to the tower featured in the game.
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