11.02.2013

Deadpool Film Only Waiting on Studio Greenlight

     All the right elements are ready and waiting for the studios to greenlight a proper R-rated Deadpool film we fans are clamoring for- we know Director Tim Miller is listed, Ryan Reynolds has said many times he is on board, and there has been an oft mention "great script" by the writing duo of Paul Wernick and Rhett Rheese (Zombieland).


     Here is the statement by Mr. Miller:
“We will never give up! Deadpool is still alive and we’re just waiting for the studio to embrace what an amazingly f**cking awesome film this would be.”
“Ryan is ready, I am ready, the fans are more than ready. We just need that elusive green light”
     The problem I think that is happening is the studios are hesitant of putting out an R-rated film.  How can you do proper justice to a highly effective killer that uses humor as well as guns and swords?  The same complaints I've addressed many other times about the Marvel movies- they NEED to stop pulling punches and start making films for adults as well as kids.  They need that extra level of freedom to create an experience worthy of the characters.
     Films about anti-heroes that kill require an extra edge, the violence can be a useful tool.  The Wolverine suffered from it, the Ghost Rider movies were abominable, and Deadpool's last venture into film (X-Men: Origins) was hampered by the rating system, among other things...
     *cough cough*   ...terrible script...   *cough*

     If they want a good following they have to up their game and take risks.  If this movie gets made and does well, it could open up an entire new avenue of film opportunities for Marvel.  An actual horror version of Ghost Rider, a dark noir mob underworld Punisher, and a maybe even a Wolverine film that actually shows him being the best there is at what he does, and that is certainly not brooding over some long forgotten past and crying like his mutant power is being an emo teenager.

     Deadpool is a character that knows he's a comic character in a movie.  He's a crazy person and if they handle it properly, like the recent Deadpool: The Video Game (which I believed they handled quite well), they could open whole new worlds of movie chances.  He's crass, violent, and immature- but has access to the mental faculties of a ridiculous dreamlike reality that he envisions the world as.  Marvel needs to tap this, Deadpool's unique 4th wall breaking perspective of the himself, the universe, and everything else in between.
     Think of it- they could throw in cheap cartoon segments, or daydream states made of claymation and it would work because the character would accept it.  With Deapool, almost anything goes.  He is an opportunity to allow a method of ludicrous storytelling and entertainment few other characters could even come close to offering.

     It's about damn time to start looking towards the future Marvel.  Start taking risks.

11.01.2013

Misfits: First 2 Episodes of the Final (5th) Season

     I realized I haven't actually written anything on the Misfits series yet, and well, now's the perfect time.  With the first 2 episodes of season 5 now available and only 6 left- I better get going.

Alex seems to be missing a shadow...

     I remembered seeing Hulu ads for this show years back and thought it looked very interesting, but... I completely forgot about it.  Then about a year ago I saw another ad for it and gave it a try and have been hooked.
     Misfits seems to be the UK version of Heroes, and it is handled fairly well.  The whole first season was damn good, not perfect by any means, but had immense potential and made the most of it.  A great variety of characters and powers coming in each episode and the struggles of these community service kids dealing with life and it's now extra-ordinary problems coming their way.  Such as their probation worker's mortality rates- that is a huge, and hilarious, issue.

     I don't think the series has done quite as well after season 2, once Nathan left- it hasn't hit the high notes nearly as well, but it has kept good momentum no less.  The Nathan-esque replacement, Rudy, is damn entertaining and one hell of an actor to top it off.
     Since season 2 all of the original cast has left and now we are with an entirely new crew and a somehow- -still-alive-after-8-episodes probation worker.

     Here's desrciption of the new season from E4 on season 5:
The new series marks the first anniversary of the storm and a support group forms on the estate for those people who find having a super power isn’t all it’s cracked up to be. Like… the ability to knit visions of the future, or to shag unwanted powers out of other people (you read that right) or to transform into a turtle. And as Dark Rudy likes to talk-slash-moan, it should come as no surprise that he is the first of our gang to start attending. And it’s here that he sees a very different future facing the team - one which could change things forever. 
Strap on those ankle tags, because this is what you’ve been waiting for. Our guys are going to have to up their game if they’re going to tackle some real life A-grade super-powered vigilantes.

     I'll probably be watching the 2 episodes tonight, and I'm really curious to see if they bring Nathan back for this last season.  And see how long the current probation officer will last.

     In other Misfits news/thoughts- there have been rumors of the show getting a US remake.  Please, let the powers that be NOT LET THAT HAPPEN!!!  How frequently do remade shows here work?  Other than The Office, I can't think of a single UK TV property handled better here.  American TV tends to ruin shows like Being Human, and until they learn how to properly handle these shows, they need to be cut off.

10.31.2013

Arkham Origins Blackgate: Gamebreaking Glitch (Last Penguin Hostage in Industrial)

***SPOILER WARNING***

     After 12 hours of playing through Armature Studios' Arkham Origins Blackgate and coming across numerous glitches I really wasn't super pissed off until now.  I've encountered a glitch that stops story progression and keeps you stuck near the generator room of the Industrial Zone.  During the last mission before heading to the final boss, one of the potential missions- if you fight the Penguin after Black Mask and the Joker- you have to save 5 hostages.  The last hostage is in the Industrial area right before the generator room. 

I can't save someone that isn't there!

     Well, I saved him then wandered into the generator room looking for potential missed hidden items, and on the way back through- right after Batman says that Catwoman will be probably heading for the docks, the already saved hostage timer starts up.  (See picture)  I can't save a non-existent person, and I can't leave the room because it wants me to save them.  This is absolutely infuriating.  I now literally cannot proceed.  The only way out is to go past the hostage zone, which is now impossible.   I'm now hindered from beating the game because there is NO OTHER WAY OUT OF THIS AREA. 

     At 92% completion this leaves me quite bitter towards the game.

     Other problems I've experienced are enemies becoming unhittable, enemies falling through floors so you can't hurt them, and the damn Industrial Area screen flip to name a few. (see image below)  The screen flip is apparently happening with great frequency to many other players in this area.  As for the combat problems- they occur for me roughly once every two hours.  I even found one enemy that consistently respawns when you make a loop in the Cell Blocks area with the foreground and background catwalks area.

(Image is Dylan Zellmer's)
     Honestly, if it weren't for all the constant glitches, Armature Studios could've successfully bridged the Batman Arkham universe from the console's 3D predecessors into the 2.5D "Metroidvania" portable world.  (I really, REALLY hate that Metroidvania term)

     Seriously, I enjoyed a lot of this game.  The story is fairly predictable yet still entertaining.  With the exception of all the constant backtracking the maps are great with tons of hidden items and areas to explore, and the combat is decent as well.  This could've been an amazing game.

10.30.2013

Beyond: Two Souls: Not Quite a Review

I can't emote any more than this.
 
     Quantic Dream's David Cage somehow got a huge backing to make this game and I am kind of curious how he keeps getting the funding.  Touting elaborate motion capture and real actors!  Let's push the boundaries of interactive experience!  A meaningful journey!

     So what went wrong? 
  • Story? 
  • Dialogue? 
  • Lack of real gameplay?
  • All of the above? 


This is the script?
 
Beyond Two Choices.

     Playing as Jodie is quite a bore.  She is always limited to wandering around in a small area with only a few things to interact with.  There are plenty of QTE's that kind of get confusing because you are supposed to flick the right thumbstick in a specific direction, but it sometimes gets messed up and requires the opposite direction and it is only guesswork to get through.  She has frustratingly clunky controls for the few times you use them.  I hope they give us a run button in the future.  Those scenes that make you walk down ridiculously long corridors at a snail's pace were horrible. 
     What's even better is that all of her quick time events can't even be failed because the story must go on.  You won't die.  It may add an extra scene or two, but it will all lead to the inevitable end, regardless of what actions or choices you made.  Hell- even the dialogue can be skipped- it'll pick something for you if you aren't fast enough.

     The biggest loss of the game is the wasted potential of Aiden.  A spirit type character linked to Jodie that can posses people and interact with objects.  But...  once again, you are severely limited.  Only certain individuals can be possessed, only certain people can be choked, not enough real choices are given.  Interactive objects are few and mostly arbitrary- and why you can't do more is infuriating.  They give you all this wonderful power as Aiden and nothing to use it on.  What minimal actual gameplay there was with him left me extremely disappointed.  They cut off the most interesting

     The choices actually mean nothing they funnel you to the end choice of Life or Beyond.  You are funneled through a haphazard story to an illusory conclusion.  Of all the endings I saw, none varied enough for me to believe my choices actually mattered. 
     The most difficult decision I made was to finish this game before starting Arkham Origins.
    

Stan needed more screen time.  What happened to him?

Beyond Two Snores.

     The story itself is told in a non-linear format, haphazardly jumping back and forth in time.  We don't get any chances to see character growth while these people are placed in odd circumstances.  When stories are told like this, it makes me think they just had a bunch of ideas that they couldn't really tie together, so they cut them up, glued them out of order, and filmed it as a jumbled mess.
     There are seemingly irrelevant moments that, with Quantic Dream's history, could've been grouped together by a better writer and linearly enacted by a better director.
     It seems that they had the scope of right ideas and just never worked them all the way through to the end.  There were moments where I was genuinely interested, but they were far and few between.

     As for Ellen Page's acting?  It was ok.  Not even kidding.  Jodie is an amalgam of all her typecast characters rolled into one blank face, staring into the distance and raging at a system that really isn't always bad.  How many times can we see Page give the indifferent look?  She didn't have enough emotion, she was too bland.  She is a cardboard character expressing at most half smiles and some mediocre yelling. 
     I found the characters of Cole and Stan the bum to be far more believable, and much, much more interesting then Jodie herself.  You meet all these other people that are at least somewhat intriguing and then they disappear, never to be heard from again. 

     Poor Willem Defoe.  He is sorely underused as Nathan Dawkins.  He gets a surrogate father role and a clichéd tragedy that leads him on a foreseeable path.  It's extremely predictable and makes me wonder why they even got a named actor at all.  He is more appealing and definitely more convincing than Page, so why didn't they give him more to work with?

     In the end the acting coupled with the poor storytelling is just enough to be barely convincing.  How could I be convinced when all the characters have to tell us how they're feeling instead of showing us?  It got to be too boring.  Approximately 25% of the game is watching characters during awkward silences.


Cole needed more screen time as well.

Between Two Mediums.

     All in all, this is clearly more movie than game.  This would've been much more interesting if it was distinctly either a movie or game, but the combination ended up suffering.  To try and be the best of both worlds you need to incorporate the best elements of both, not mostly one with a dash of the other.  Maybe someone will innovate and pair the mediums better after this.  It feels like Mr. Cage wants to be a great writer/director but can't quite muster the skills, and so it comes off as a bit pretentious.  Although, I must say he is getting better, this is still a vast improvement over Cage's last game Heavy Rain.

     Perhaps Quantic Dream will focus more on the game aspect with whatever they have lined up next.  Maybe they can hire a couple writers to help clean up the script as well.  I understand the idea of life and death being explored here, but what should have been implemented was a way for us to be impacted by those lives we've met and lost.  This was a missed opportunity and I hope they learn to meld the mediums of film and video games better in their next endeavor.

     If they wanted me to believe I had a meaningful journey, maybe there should've been actual choices and consequences, not just pretending by telling me the choices mean something- that the game means something.  I can't feel invested if the game plays itself.


     And maybe miss Page should've backed The Last of Us instead of Beyond.  It was handled far better with plenty of growth and emotion. 

Borderlands 2: 2nd Headhunter Pack (Wattle Gobbler) Revealed by 2K Software News Release

     The Take-Two news release has a bunch of decent information including the name of the 2nd Headhunter Pack DLC for Borderlands 2.  Going under the name "Wattle Gobbler" and releasing in November, it sounds to be another Holiday themed pack coming out in time for Thanksgiving.  Once again, I am looking forward to more action on Pandora.


     If I recall correctly there were supposed to be 3 coming out before the end of the year, and having what looks to be 2 themed releases, could we be expecting a Christmas themed Headhunter Pack in late December?

Source [ Take-Two Software ]

10.29.2013

Ben Kingsley and The Mandarin: The "Secret Marvel Project" Revealed

I'm Trevor, the Iron Man...darin.

     After reading an article about Ben Kingsley's "Secret Marvel project" short film, presumably about his Trevor "Mandarin" Slattery, and thought - HAH!  I totally CALLED IT MONTHS AGO!!!  In a blog post about Iron Man 3 back in May.  Well, alas, I am an idiot and didn't "publish" the post- but I still had it saved in a draft format- so here's small proof.

As you can also see I have almost 400 unpublished posts.  This happens a lot.

     Here's a quote I pulled from the unpublished post:
"I actually like how they handled the Mandarin character.  Some fake target to keep people's eyes away from the real danger.  But, a little piece of me wants more, I truly hope that there is a Mandarin out there that is absolutely pissed off by this identity theft and wants vengeance for his sullied name.  Maybe for the next Iron Man film???"
     Seriously, they already have Marvel aliens and Norse gods in the mix- so fitting in an ancient culture with long forgotten alien derived rings of power could be easy.  Honestly, I thought it could've been used as a nice segue into another trilogy.  Even bringing it overseas as Stark Industries expands into potential new territory.  A perfect new direction to go in.


     Any way the rumors of the One Shot short film are that the REAL Mandarin wants to remedy the legacy that has been tarnished by some nobody named Trevor. 
"According to sources, Marvel wants to make it up to fans so in the one shot, the REAL Mandarin is furious with Aldrich Killian and Ben Kingsley’s character Trevor Slattery for the mockery they made of the real Mandarin’s identity and legacy. The real Mandarin wants to set the record straight. 
Yes, the REAL Mandarin."

Source [ Latino Review ]

Topher VBlog Responds to Russel Brand vs Paxman Interview

     Ok, I posted a great Russel Brand BBC Newsnight video a few days back, and I wanted to clarify- I totally agree that government needs to change.  But as I know just about nothing of how things work, here's a video of someone that does know how to change things.


In my opinion Russell has correctly identified some serious problems, but has recommended completely the wrong 'solution'. I go into the reasons why in this video.

      Thanks to author Neal Asher for Tweeting this, otherwise I would've missed it.  Also check out his books, they are Science Fiction gold I tell you!  (I would immediately recommend The Technician and The Skinner series)

X-men:Days of Future Past Full Trailer

     The full trailer has finally arrived, and I'm fairly impressed.  I can't say it has diminished my fears, as we know from previous movies like The Wolverine- trailers can be very deceiving. 


     My biggest question is how the X-men usurper Wolverine can be a time conduit for the 2 Xaviers to speak to each other when the adamantium skeleton prevented it in the first film?  Perhaps Magneto opens his skull up.  And if everything looks dilapidated in the future why are all the characters in nice and clean suits?  Where's all the battle damage and what-have-you? 
     Well, I'll wait and see if Bryan Singer can still hold his own as a director, and if the story will one worth watching.  Please, don't sink this franchise.

10.25.2013

Russell Brand Speaks About Politics- and I Like it!?!

     It isn't often that I can say I like what Mr. Brand is saying, but he has great points here.  There is a need for revolutionary change.  Too much greed and not enough responsibility from the super rich.  Where's the accountability?  We've become used to a system that doesn't work, but people scoff at suggested methods of diverting it.  Change needs to be incited, and this is a start- with people that recognize that simple fact and begin doing something about it.

     BBC Newsnight Full interview:  Jeremy Paxman and Russell Brand:


     I have voted every time there's been an election, and admittedly, I've regretted some of those votes.  It's true, we tend to see that regardless of who gets voted in it's the same crap being recycled over and over.  Change requires motion- all this political stagnation and complacence needs some people with a bit of power to come in and stir the pot.  Get things moving and hopefully momentum will carry it to more people, who will carry it to others and so on.

     I am looking forward to what he has to say about this in the future.  Change is not only necessary, but on the way.  I only hope that my generation can start shifting things for the better soon.

Batman: Mr. Freeze Art by Nicholas Straight

     My BFF and artist extraordinaire Nick over at Drawmit made me a sweet Mr. Freeze picture as a thank you card of sorts.  Quite excellent work, he loosely based the look on the lead from Stalker, the film by Andrei Tarkovsky that is loosely, I repeat loosely based on the short novel Roadside Picnic by Boris and Arkady Strugatsky.  (They wrote both the book and the screenplay)
     I would highly recommend both the book and the film.  They're wonderful.


     I think this Mr. Freeze retroactively influenced the design of the Engineers in Prometheus.  Also, the cowl shadow on the neck piece was a great touch.  Well, done and thank you Nick!  Another Mr. Freeze item to add to the collection.