Borderlands 2: PS3 Master Gee FREEZE FIX news!!!

     As many Borderlands 2 players on PS3 know, Master Gee the Invincible has lived up to his name.  He really is invincible and crashes the system upon his defeat.  After weeks of problems there was a semi-news update(found on the Borderlands 2 forums)- the fix is slated to be released sometime during the week of December 3rd. (See picture below)
     In less than a week(assuming this patch goes through) I will be able to finish Captain Scarlett and Her Pirate's Booty for good.
     We PS3 players can finally "enjoy" crushing Master Gee, and let his devil worms feast upon his carcass!

Best news in a while.


After Thanksgiving Holiday Post

     Home after a long Thanksgiving weekend.  I had the pleasure of being surrounded by kind people with plenty of food and good times.

     While I didn't see any of my own family, I wish them all the best.  Lord knows I don't see any of them as much as I should.

     I would also like to say I'm extremely grateful for having people care, having food and shelter and a decent job.  There are many people that don't have even the simple comfort of a place to go, and my heart goes out to all of them.

     I have a personal tradition of watching my favorite Thanksgiving film (Planes, Trains and Automobiles) sometime within the week of the Holiday. This movie is wonderful and I would like to thank John Hughes for this heartwarming film.  I leave this short post with a 4 panel comic I made from one of the best scenes.

     Really, making the best of what you've got, that's this movie in a nutshell.  If you haven't seen it, I would recommend it highly, the end is such a great feel-good scene. 

(A side note: A Batman(The Dark Knight) quote could easily be used on this 4 panel- "Some men just want to watch the world burn."  I feel that someone will get to it eventually.)


Retro City Rampage: 8 Bits of Homage Insanity!

     Truthfully, I haven't finished the game yet.  There are SOOOOO many awesome games I have on deck to play, that this one has been only played for a couple hours, and will subsequently be moved further out before I come back to it.

Two time machines- Doc's Delorean and Bill & Ted's Phone Booth.
     What this game does exceptionally well is give gamers a wonderfully healthy dose of pixelated nostalgia, and washes it down with a gallon of pop-culture references.  It reminds us why we loved those games and 80's movie and TV icons.  The first 15 minutes are positively saturated with reminiscence inducing throwbacks.  If you can think of something from that era, they probably put a gag or nod to them in here somewhere.
     In my first half hour, after the opening mission, I had stolen the Ninja Turtles' van, found a Legend of Zelda cave with an old guy that gave me a sword that cuts grass, hit an "invisible wall," killed the Contra guys, and played some enjoyable mini games at the arcade.

      Unfortunately, once the wave of nostalgia wears off quickly and one is left with some frustration involving some of the game mechanics during the later missions. Bosses and missions get real hard, real fast. This isn't a quarter-muncher, balance the difficulty out!  A small bit of challenge should be enjoyed, not punctuated with what feels like an unfair quick death when difficulty ramps up without warning.  Either make the little stuff harder or, more reasonably, make the bosses slightly less of a pain. The payoff has to be worth the effort. 
      The majority of ideas behind the main story line are lifted from old classic NES games (such as Super Mario Bros, Paperboy, Mech Rider, Mega Man, Metal Gear and even that notoriously bad Teenage Mutant Ninja Turtles underwater dam level) and emulated closely. The only problem is while they get the retro gaming to feel right, somehow it hasn't been aged properly. A tailing mission, no matter what, is still boring, and the game makers even note that fact during the mission. 

     And here's what Retro City Rampage doesn't quite get right- it doesn't learn from the last 20 years of gaming history.  I have so much appreciation for this game's creation, and the only part I haven't liked is the reminder of why those games were also bad.  Really, the TMNT dam level was a pain then, why would someone make it worse now? 
       That is my chief complaint here- the game captures all the nostalgic glory of the 8 bit yesteryear, but fails to make it resonate with what gaming is capable of doing NOW.  I absolutely hope Brian Provinciano's next game will remedy this.  If he can keep the best parts of retro gaming and minimize the worst parts, many people will eagerly look forward to what may be on deck for him if he can learn from gaming history.   

     That being said- free roaming the city of Theftropolis is where this game shines.  A wonder to explore every bit of the map.  (the map could use some work, as nothing is labelled)  Every inch of this place is loaded with references to something.  It is extremely fun to just roam around wreaking havoc throughout the city.  Wander around and check out the sites if you please, there are so many things to keep you occupied, many hours may be wasted in pure NES era fun.  This is one thing Mr. Provinciano HAS learned.  Give gamers ultimate freedom to do whatever, whenever they want in the game's world.

     If you are a gamer looking for a throwback to 1980's nostalgia, this is HIGHLY recommended.  For $15 this game is definitely worth every cent.  Thank you Mr. Provinciano, I eagerly await whatever you have up next.
     I'll have another post on ideas for a new game later- one that, I personally, have been thinking about for about a decade.


Happy Thanksgiving Middle Earth Style

     I've had these meme ideas in mind for some time, and figured with the Lego Lord of the Rings currently out and The Hobbit: An Unexpected Journey coming out soon, I could whip up some silly Holiday images.

     I made 2 Gandalf "You Shall Not Pass" meme pics, and 1 of Boromir's "One Does Not Simply" meme.

     Enjoy, and have a Happy Holiday season.


Borderlands 2: Mr. Torgue's Campaign of Carnage and New DLC ideas

     With Borderlands 2's next DLC- Mr. Torgue's Campaign of Carnage- on it's way I'm really thinking about all the things that could be added to the game.  The only thing I could guess about this DLC is that Mr. Torgue will be some kind of Michael Bay 'Splodey-pants obsessive.  Perhaps he'll even part Transformer.  Always using capitol letters and explosions. 
     I saw earlier today that Mr. Torgue took over Gaige's twitter account.  There are many YELLING TWEETS AND!!!  In addition- a picture and video have been released.
     By the looks of the pic, he's Macho Man Randy Savage's brother on a motorcycle.  Maybe this does have something to do with racing.  Maybe a Bike as a new vehicle?

     Here's the video link, as the embed feature doesn't seem to work for me today:

     The first thing is  I'd like to talk about is NEW PLAYABLE CHARACTERS:
     Gaige the mechromancer is a hell of a tank, and super fun to play as.  It is a wonderful start for expanding the story with another playable character.  But for the new one(s?) I really thought about what could be done.  There are plenty of opportunities in Borderlands. 
     My first thought is of a Hyperion robot that has gone awry.  Really, their characters in game are great- MAL, Jimmy Jenkins, H3RL-E, Innuendobot 500, C3n50r807- so why not have a damaged or modified Hyperion bot just doing whatever it wants?  Think of all the things Gearbox could do with this idea. 
     How fun would it be to play a tiny Hyperion bot like Jimmy Jenkins or P3RV-E?

     I mean, even a larger loader-type robot that could deploy a Wee Jet loader or, even better, have a loader that houses a Loot Midget.  We have Salvador the Gunzerker, but he really isn't a midget.  I would love to see a playable character that is super dinky.  Possibly because of the size have a smaller hitbox, but take more damage to balance them out a bit.
     Or a WEE Bandit character riding a Skag?  Maybe that would be a special ability.  A bandit character with a Skag would be wonderful.

     Another new Playable Character idea- one of Handsome Jack's doubles.  Maybe even a Handsome Jack New-U spawn that gets messed up in the spawn process.  He could have a ButtStallion special or some such.  What about calling in Hyperion forces, maybe a Moonbase launched robot?

     What about a Guardian character?  We haven't seen any of them for a while and could use some story of what they are.  Are they Eridians that were left behind to guard the Vaults?  Are they bio-organic machines made to protect something?  Perhaps part of Tannis's studies on the Eridian culture has resulted in a method of communication with any remaining Guardians.  Or- if Atlus or Hyperion have killed them all off - why can't someone use a New-U, scan the remnants and then "print" more?
     Then of course the Seraphs.  I would like to hear more about these mysterious beings.  If they aren't used as playable characters, at least give us more information and history of the Seraphs, Eridians and Guardians.

     On to the GAME CONTENT section:

Claptrap's secret stash missions-
  • Defeat Ug-Thak, Lord of Skags
  • Pilfer lost staff of Mount Schuler
  • Defeat Destroyer of Worlds
  • Dance, dance, baby

  •      When will these be playable, or at least referenced?  Like some guy heard of another guy that wen looking for the staff and was obliterated by the Destroyer.

         How about a trip to the Hyperion moonbase.  This is almost a given with one of the DLCs.  It's been there the whole game teasing us.  Populate it with 100 Handsome Jacks due to abusing the New-Us, and continuously respawning more until you delete his New-U save information...

    ...or... the game spawns a version of YOUR character that you have to kill(your own Doppleganger) - explain Jack's "scarring"- why it's a blue color).  I don't know, but this should be definitely a complete moment of overwheming insanity.

         Also what has Mr. Blake been up to all this time?  I figure he's helped the "good guys' on a number of occasions so he could make an appearance, perhaps a mission giver.

         Reveal the Cult of the Vault.  At least shed some new light on wht it is.  Seriously, they leaave symbols in all kinds of odd places and are themselves no where to be found.

         Atlus returns- perhaps an interplanetary ship returns, a derelict ship, lost manufacturing plant, a gun legendary stash buried somewhere, Marcus' salvaged atlus guns- SOMETHING!  I doubt in the 5 or so years since they were mostly destroyed there has to be something left somewhere on Pandora.

         More use for eridium(specifically MASSIVELY increasing the bank/vault/claptraps stash)- if it's so rare why do I have more than I can use?  Many players are in agreement- the bank needs a massive overhaul.  I recall hearing that players wouldn't need to worry about bank space.  That is NOT the case.  I have like 8 mule characters just for the bank space.  Maybe combine it with Claptraps stash into a wonderful super vault of weaponry. 

         More vehicles: Make a Buzzard or Skag vehicle.  The skiff is neat, but I want either a flying Buzzard or something ALIVE- enemies can ride Skags, why not us?  What about a Rakk?  Best of both worlds.

    ...and baby Bloodwings.  I saw an egg/baby in the end credits...

         More updates later.